THQ Announces Additional Key Features and Franchise Updates for Smackdown vs. Raw
Aug 18, 2010 - by Steve Gerweck
Press Release Source: THQ Inc. On Wednesday August 18, 2010, 6:00 am EDT
AGOURA HILLS, Calif.–(BUSINESS WIRE)–THQ Inc. (NASDAQ: THQI – News) today announced new gameplay details surrounding WWEÃƒâ€š® SmackDownÃƒâ€š® vs. RawÃƒâ€š® 2011, the renowned simulation-based experience in the companyâ€™s World Wrestling EntertainmentÃƒâ€š® videogame portfolio. WWE SmackDown vs. Raw 2011 will return to action with destiny-defining moments, best-in-class creation tools and the ability for players to have ultimate virtual control of WWE. The game is currently in development for the Xbox 360Ãƒâ€š® video game and entertainment system from Microsoft, PlayStationÃƒâ€š®3 computer entertainment system, PlayStationÃƒâ€š®2 computer entertainment system, PSPÃƒâ€š® (PlayStationÃƒâ€š®Portable) system and the WiiÃƒ¢”Å¾¢ system from Nintendo, with a scheduled release date of October 26, 2010.
Ãƒ¢Ã¢â€š¬Ã…“WWE SmackDown vs. Raw 2011 is on track to deliver the most incredible WWE simulation experience to date in our storied franchise,” said Danny Bilson, Executive Vice President, Core Games, THQ. Ãƒ¢Ã¢â€š¬Ã…“This yearâ€™s game will offer players a variety of intuitive new gameplay features, impactful upgrades, industry-leading creation and customization tools, as well as unparalleled freedom to experience their own virtual WWE moments in line with those seen weekly in WWE.”
About WWE SmackDown vs. Raw 2011
Having shipped more than 50 million units worldwide, the renowned WWE simulation experience and annual centerpiece in THQâ€™s expanding WWE videogame portfolio returns to define playersâ€™ ultimate WWE moments and give players even greater creative and decision-making freedom throughout their storied journeys within WWE.
WWE SmackDown vs. Raw 2011 will empower players more than ever to define their gameplay experiences in a dynamic and ever-changing WWE. In WWE Universe Mode, a new addition to the franchise, gameplay scenarios will change based on player decisions, allowing for new rivalries, alliances, championship matches and more spontaneous WWE action in and out of the ring. Additionally, the popular, story-driven Road to WrestleManiaÃƒâ€š® mode will return with significant updates and new storylines, including the ability to freely roam through locker room areas, select opponents, break into impromptu matches and fulfill destinies based on player choices.
A hallmark of the franchise, WWE SmackDown vs. Raw 2011 will deliver its largest offering to date of best-in-class creation and customization features. Players will have more creative tools than ever to customize their created Superstars, finishing moves, story designs, paint tool creations and more. Searching and sharing content will be greatly simplified through improvements to the highly regarded WWE Community Creations feature, which generated nearly 10 million downloads in its franchise debut.
WWE SmackDown vs. Raw 2011 will also boast one of the largest rosters in franchise history with more than 70 of todayâ€™s prominent WWE Superstars and WWE Divas. Each in-game model will feature new skin textures and movement technology, delivering the most authentic looking and moving WWE Superstars and WWE Divas ever seen in a WWE videogame. In addition, players will round out their virtual WWE experience with more than 100 match types, including Tables, Ladders & Chairs (TLC), Hell in a Cell and Money in the Bank, as well as an extensive number of new playable arenas. A brand new physics system will ensure all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence and authenticity of WWE.
WWE SmackDown vs. Raw 2011 will also boast the franchiseâ€™s largest online feature set to date, including a robust downloadable content (DLC) plan slated to include playable WWE Superstars, WWE Divas, alternate ring gear and new arenas. Online access and the gameâ€™s first DLC package, which is scheduled to include WWE Superstar Chris MastersÃƒâ€š® (playable character), WWE Superstar Rey MysterioÃƒâ€š® (Ãƒ¢Ã¢â€š¬Ã…“Dia de los Muertos” Halloween-themed attire) and WWE Diva Kelly KellyÃƒâ€š® (Ãƒ¢Ã¢â€š¬Ã…“Devil” Halloween-themed attire), will be free of charge with the videogame through a back of manual code for first-time purchasers. Second-time buyers can also purchase the content via Xbox LIVEÃƒâ€š® Marketplace for Xbox 360 at an anticipated cost of 800 Microsoft Points, as well as on PlayStationÃƒâ€š®Network for an anticipated cost of $9.99. Additional DLC packages, as well as their suggested price points, will be revealed later this year.
For more information on WWE SmackDown vs. Raw 2011, please visit wwe.thq.com, facebook.com/WWEgames and twitter.com/WWEgames.
About World Wrestling Entertainment, Inc.
World Wrestling Entertainment, Inc., a publicly traded company (NYSE: WWE – News), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family-friendly, PG content across all of its platforms including television programming, pay-per-view, digital media and publishing. WWE programming is broadcast in more than 145 countries and 30 languages and reaches more than 500 million homes worldwide. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, Chicago, London, Shanghai, Tokyo and Toronto. Additional information on World Wrestling Entertainment, Inc. (NYSE: WWE – News) can be found at corporate.wwe.com. For information on global activities, go to http://www.wwe.com/worldwide/.
About THQ Inc.
THQ Inc. (NASDAQ: THQI – News) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.
Ãƒ¢Ã¢â€š¬Ã…“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
Wii is a registered trademark of Nintendo.
THQ Forward-Looking Statements: The statements contained in this press release that are not historical facts may be Ãƒ¢Ã¢â€š¬Ã…“forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as Ãƒ¢Ã¢â€š¬Ã…“THQ”), including, but not limited to, expectations and projections related to the release and features of the WWE SmackDown vs. Raw 2011 videogame, and are based upon managementâ€™s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQâ€™s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2010, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.
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